About Me

TwitterHi!
My name is Michelle K. Martin and I am a software engineer in the game industry. I started my career at Crytek, working on AAA projects such as Crysis and Crysis 2 and providing a lot of support and training to CryENGINE licensees.

In 2013, I founded MetalPop Games, a small indie game development studio, together with Sascha Gundlach, another Crytek veteran. We have recently published Unlock It! and are currently working on Rick Future and Beer Defense Force.

When I am not in front of the computer, programming, I am most likely in front of the computer, playing games. 🙂

 


Why do ‘I Code Like A Girl’ ?

I’m a girl, so by definition that’s the only way I can code.

Why do we associate doing anything ‘like a girl’ with doing it poorly?

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